Augmented/Virtual Reality

Augmented/Virtual Reality

The fields of augmented reality (AR), virtual reality (VR) and 360° media development—collectively known as mixed reality—are growing rapidly. Intended for novices, this class puts students on the cutting edge of design and covers a wide range of topics including application development, 360° filming, and more. Students across all majors have access to the latest AR & VR  equipment (HTC Vive, Oculus Rift, Microsoft HoloLens) and computers, along with 360° cameras, 3D scanners, and UAVs (drones). Student teams develop and deliver meaningful AR/VR/360° applications and experiences to client partners for both PC & mobile devices.

Fall 2019 Class

This semester students developed solutions for the following projects:

  1. JMU VR Tour (JMU Admissions) – Enhanced the student-created VR tour by reorganizing content, creating strong user experience design, and involving intuitive usability
  2. Bon Voyage (Center for Global Engagement) – Created a virtual reality experience that captures a day in the life of JMU’s London and Salamanca study abroad experiences to immerse the user into the daily life of a student studying abroad and inspire a desire to travel in all
  3. Gopher – Brought live data and pre-construction models to augmented reality, creating a gateway towards incorporating live data and CAD visualization in AR in more complex ways for architectural designers, contractors and other clients.
  4. MediSim (Communication Sciences and Disorders) – Created a laboratory simulation for online graduate students who are in need of an immersive lab experience

Spring 2019 Class

During this semester, students developed solutions for the following projects:

  1.  Use of mobile devices with augmented reality in the classroom to teach the constituents of chemistry molecules.
  2. Using motion capture to accurately represent dance movements using VR technology with real dancers from the School of Theatre and Dance.
  3. Version 3.0 of the JMU Campus VR Tour in Madison Hall.
  4. Creation of a mobile version of the JMU Campus VR Tour in partnership with the Center for Global Engagement for international student recruiting.

Fall 2017 and Spring 2018 Classes

In 2017, students from seven different majors began designing and building a virtual reality tour of JMU’s campus using the latest technology in 360° media and VR. Students are incorporating videography, coding and user experience design to develop “Experience JMU 360: A Virtual Tour”. In partnership with the JMU Office of Admissions and University Communications & Marketing, the tour will be part of a recruitment exhibit in the newly renovated Madison Hall.

Undergraduate Class Founder

In 2016, Skylar Wolen and his team won an award for designing a virtual reality app during a JMU X-Labs 24-hour hackathon. Envisioning the potential for other students to discover, learn and innovate in new ways, he advocated for additional VR equipment in the lab and offered to conceptualize, develop and organize curriculum for a pilot course. As an undergraduate, Skylar was instrumental in launching the first AR/VR class at JMU.

I learned about JMU X-Labs at Bluestone Hacks when my team won the best application. I saw the potential to develop a new class and wanted to be more involved with what JMU X-Labs was doing. Working on this project, I think I can actually make a difference here at JMU.
– Skylar Wolen, CIS and Finance, Class of 2017

Spring 2020

Augmented/Virtual Reality & 360
M, W 4:00-5:30pm
Lakeview Hall 1150 (The lab)

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Class Project Websites

Become a
Client Partner

  • Does your organization face local or global challenges in healthcare, education or security?
  • Are you aware of a technology that could transform your industry but you don’t have time to explore it?
  • Does your organization have long–range design problems that you don’t have the resources to solve yourself?
  • What if you could hire graduates who are ready to start working on your top needs from Day One?

Learn how to become a client partner

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